# Landplots

## What is Landplot?

The Landplot is an area of land on the Monsterra world. Each Landplot represents a particular part of the environment.

## Type & Rarity

Landplot is divided into types including:&#x20;

* Landcore.
* Breeding Den.
* Hatchery.
* Farm.
* Food Storage.
* Habitat.&#x20;
* Training Ground.

Each type is divided into different rarity:&#x20;

* <img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common.
* <img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon.
* <img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare.
* <img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic.
* <img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary.

The higher the rarity of the Landplot, the more superior stats it has.

{% tabs %}
{% tab title="Landcore" %}
{% hint style="info" %}
The core of the island. It determines how many plots the island can hold.
{% endhint %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/9vYDWS8TIFDmQGUvbroa" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary.</td></tr><tr><td align="center"><img src="/files/eMrYTDFpptjSTdTqslqW" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic.</td></tr><tr><td align="center"><img src="/files/EtPTJ9a2tWM3f0CgAspR" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare.</td></tr><tr><td align="center"><img src="/files/I3Bd3VmtmbEV0rnMydmF" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon.</td></tr><tr><td align="center"><img src="/files/79i0s31SnXMXMnVULkat" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common.</td></tr></tbody></table>
{% endtab %}

{% tab title="Breeding Den" %}
{% hint style="info" %}
Romatic place where Mongen mates with other to create [Soulcore](/gameplay/develop-mongens/mongen.md#soulcore).
{% endhint %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/AmUOvofRZvDm1YrxZlRH" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/YE8NBxMKlcsR5n1lVhGT" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/86ehaEnKR6fZXkFcMOls" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/hm3MLoVOZICRL5I993GW" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/29tTMJ7TxGGHtkxpI1kL" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}

{% tab title="Hatchery" %}
{% hint style="info" %}
Your [Soulcore](/gameplay/develop-mongens/mongen.md#soulcore) will hatch here to give birth to a [Mongen](/gameplay/develop-mongens/mongen.md#what-is-mongen).
{% endhint %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/xcb9VtDEItanqfdZcXyu" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/vQVeAz1rFErQ6cBDlisi" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/LpSZobDwLAnj1cP66IET" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/19G8Ty7y6LjXU2zLzTBz" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/T7MW4vZe5zV9cZUhGDyO" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}

{% tab title="Farm" %}
{% hint style="info" %}
Farming area where [Mongen](/gameplay/develop-mongens/mongen.md#what-is-mongen) works to produce food.
{% endhint %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/VTIP3quMHYEIL4lo978n" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/fC9O599Dphzd8J8PqstN" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/rBEG2hdVXtxi3HNKWkyT" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/kDK4DCyyptnVbhN7CsY4" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/AZM9CFdCUgbhJ6qELsN6" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}

{% tab title="Food Storage" %}
{% hint style="info" %}
Storage determine how much food the island can hold.
{% endhint %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/2kJBPwyNylHyNUbZGzd4" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/kpescaJbCFPWQ5dZhjyu" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/aD2eOdrw8yqF3812k3Kc" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/N07HrZz2YM8vhOOeb09Z" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/e4OC3BHebaWZM5WgDlQ2" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}
{% endtabs %}

### Habitat

{% hint style="info" %}
Every Mongens needs a place to live before they're ready to do anything.
{% endhint %}

{% tabs %}
{% tab title="Beast's Habitat" %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/GqW5Sb9isTkonSSCLDns" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/HfcS74WlupF11WnT5z5S" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/lMheb4GM5D4SLgYzD54m" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/T3JTmEGTdgJk6gx5vzK5" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/FGaqWG62aS9mos2oOnne" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}

{% tab title="Tectos's Habitat" %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/q38O1u1eARLnGLqvJOFp" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/yX1Wdvw0xHny09BlV3uL" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/ExuacyOwW1mAkB8Gy4UL" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/VzHT2Hkk6IM9qEcvVQ7A" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/b8qfWvtr21Mo1CsLRKHX" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}

{% tab title="Mystic's Pasture" %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/6gMU6NebQxg13do4nDA2" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/l9RX6oXom687tJ9J37Ce" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/iCgGBJxxOqIgtaEUHBKw" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/bcVrV0dxYmar2MZI7RR8" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/oGWobDvVA91ta4DDSXfC" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}
{% endtabs %}

### Military Landplot

{% tabs %}
{% tab title="Training Ground" %}
{% hint style="info" %}
The place where Mongens used to train their troops.
{% endhint %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/7coa6w7tuXsQPkf85hGb" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/BrRXoePSJTAMFscurrlf" alt="" data-size="original"></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/zN6aZ8LLr2Wgq8V4VfvG" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/w0GeKpBrAQgaoY1VOIge" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/2HUtTnn9186SQO6htWxe" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}

{% tab title="Military Camp" %}
{% hint style="info" %}
Camp has the ability to emit a healing aura to nearby allied units.
{% endhint %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/nqYNxtdeb75UNooUDMPe" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/1IEL32IrpVGkIsD3Fb8g" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/ygXp1wzDIXsyVTi9pfpN" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/TJSPP6iZv2CsehkAfCt7" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/gIwhjHKxnR7n3ed8bIc2" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}

{% tab title="Watchtower" %}
{% hint style="info" %}
Mongen placed in a watchtower will automatically use their attack on enemies to protect your land.
{% endhint %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/vJZKWNXzauNaOfIn6Qbb" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/nc2h2ZYlIIsxw4NnC0W6" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/dCV0yyUd0Ap2EEYDC1u5" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/3ks2wMEzkgxQMwyP4Lc9" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/Afnq7BWLW0sQegKOKyYV" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}

{% tab title="Turret" %}
{% hint style="info" %}
Mongen placed in a turret will automatically use their ultimate skill on enemies to protect your land.
{% endhint %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/AX2TvfWo9UYR8WuIor6I" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/JhBBYHi7W2NPXRrMEDyb" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/BI2VgwNfiwnTYzxa0rPO" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/pC1BACTF2npI6Ed0Bemk" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/6geTMgM6a9L1yo4jcnJK" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}

{% tab title="Landmine" %}
{% hint style="info" %}
Landmines are invisible to enemies and will explode when enemy steps on them.
{% endhint %}

<table data-header-hidden><thead><tr><th width="251.5" align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Image</strong></td><td align="center"><strong>Rarity</strong></td></tr><tr><td align="center"><img src="/files/OKYu4bEKmD7tNLiS8o08" alt=""></td><td align="center"><img src="/files/xTMP4PWjF04KWzrasvzl" alt="" data-size="line">Legendary</td></tr><tr><td align="center"><img src="/files/FJmmlh6Xl3hD6g8nF2Ui" alt=""></td><td align="center"><img src="/files/RV1cwPaWmicedZLvI5Qm" alt="" data-size="line">Epic</td></tr><tr><td align="center"><img src="/files/92SxCr22EHsnAx8W69Qm" alt=""></td><td align="center"><img src="/files/FV2dalkxJq3GqF97uu1e" alt="" data-size="line">Rare</td></tr><tr><td align="center"><img src="/files/1jG52CHkFrw8Ii58dRqW" alt=""></td><td align="center"><img src="/files/iNtxfkVSBvltDBjD3mL2" alt="" data-size="line">Uncommon</td></tr><tr><td align="center"><img src="/files/ogaeQkSHvUKUcn6b1lyr" alt=""></td><td align="center"><img src="/files/hd2XEt6tNriEOcrDe9fI" alt="" data-size="line">Common</td></tr></tbody></table>
{% endtab %}
{% endtabs %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.monsterra.io/gameplay/develop-land/landplots.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
