> For the complete documentation index, see [llms.txt](https://docs.monsterra.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.monsterra.io/gameplay/develop-land/blueprints/switch-between-blueprints.md).

# Switch between Blueprints

{% hint style="warning" %}
When you own more than one Blueprint, you can switch between them to use.&#x20;

**But only ONE blueprint can be activated at a time.**
{% endhint %}

To switch between Blueprints, please follow these steps below:

#### Step 1: Click on **"Edit Land"** <img src="/files/eLxDTeaJgBgNIQg3J5Ze" alt="" data-size="line"> button in bottom left corner of screen.

![](/files/rXd6kz6uIKj5rBTg3I8P)

#### Step 2: Click on "Blueprint" <img src="/files/C1BjwllnzVSvitlRBiXO" alt="" data-size="line"> button in upper left corner of screen to access Blueprint Editor Mode.

![](/files/3QRxbocjJ6ZS05c9tPFx)

#### Step 3: Click on Blueprint from Inventory that you want to delete.

![](/files/9PQS7tB6ldqzYmI4sBLA)

#### Step 4: Click on "Active" button.

![](/files/TcmhvMiacdeuGyUHl9DY)

{% hint style="warning" %}
If one or more activities are processing on your previous Blueprint, you must finish them first. We also have you option to use MAG<img src="/files/F43W20TdWlEEfAPfu1Fs" alt="" data-size="line"> to skip all progresses or keep waiting.
{% endhint %}

<div align="center"><img src="/files/gtUO5IosabLp6XeOpB8b" alt=""></div>

Now you know how to switch between blueprints.&#x20;

Reward of all activities are claimed automatically and move to your inventory.

All of your Mongen attached to previous Blueprint are also detached and moved to your inventory.
