> For the complete documentation index, see [llms.txt](https://docs.monsterra.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.monsterra.io/gameplay/skills/basic-skill.md).

# Basic Skill

## Basic Skill

Basic Skills are affected by the following stats:

<table data-header-hidden><thead><tr><th width="189.33333333333331" align="center"></th><th align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>STAT</strong></td><td align="center"><strong>Description</strong></td><td align="center"><strong>Detail</strong></td></tr><tr><td align="center"><p>DMG</p><p><img src="/files/YIIwpHc5hVSRSOAZazDF" alt="" data-size="original"></p></td><td align="center">Base damage of skill.</td><td align="center">This stat determines the amount of damage the skill deals to the target.</td></tr><tr><td align="center">RNG<br><img src="/files/A8yM1l3NhxvM595I5OWl" alt="" data-size="original"></td><td align="center">Range of skill.</td><td align="center">This stat determines the distance from the caster to the target.<br><br>Note: 3<img src="/files/A8yM1l3NhxvM595I5OWl" alt="" data-size="line"> = 1 square</td></tr><tr><td align="center">ENG<br><img src="/files/9RrypTNHzZAi1qy20dAE" alt="" data-size="original"></td><td align="center">Energy Gained</td><td align="center">This stat determines the amount of mana the caster receives after successfully performing the skill.</td></tr><tr><td align="center">CD<br><img src="/files/pB3vbxWtYPbUZrT7VQkm" alt="" data-size="original"></td><td align="center">Cooldown</td><td align="center">This stat shows the distance between two consecutive casts of the skill.<br><br>Note: 2<img src="/files/pB3vbxWtYPbUZrT7VQkm" alt="" data-size="line"> = 1s</td></tr><tr><td align="center"><p>MSD</p><p><img src="/files/GdH6BCRtnf55i7nXjIEY" alt=""></p></td><td align="center">Movement Speed</td><td align="center">This stat determines the movement speed of the caster in battle.<br><br>Note: 3<img src="/files/GdH6BCRtnf55i7nXjIEY" alt="" data-size="line"> = 1 square</td></tr></tbody></table>

## Preferred target

Each skill will have its own preferred target.&#x20;

When that favorite target appears on the map, the caster will prioritize using skills on that target instead of other targets.&#x20;

Here is a list and icons of favorite targets:

|             **Icon**             |                                               **Description**                                               |
| :------------------------------: | :---------------------------------------------------------------------------------------------------------: |
| ![](/files/mrm9He8Rac7Cx7N89ITO) |                                             No preferred target.                                            |
| ![](/files/kV4ynqj2mRhkydUhCYzc) |                                         Mongen is preferred target.                                         |
| ![](/files/ciCGN5U1fi5XNp6x0sb6) |                                          Troop is preferred target.                                         |
| ![](/files/80DuoWfio8NwZHk2aSMk) | <p>Landplot is preferred target.<br>Priority target:<br>Storage > Farm > Camp > Tower > Bombard > Other</p> |

## Area of Effect

Each skill has its own area of effect (AOE)

Here is the list of categories and the symbol of the AOE:

|             **Icon**             |                          **Description**                          |
| :------------------------------: | :---------------------------------------------------------------: |
| ![](/files/tjmcqHefRoPtDgGTjvvR) |              Single target is affected by this skill              |
| ![](/files/8DPA9MuD06sZdekyC3mm) |            This skill affects all target in small area.           |
| ![](/files/ZAiYnJ7wYzMEEdBzGKyg) | Targeted Mongen and all of its troops are affected by this skill. |
| ![](/files/s95FmxlraANxCBiHBWWE) |        All targets hit by beam are affected by this skill.        |
